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1
General Discussion / Re: World War 2 next?
« Last post by indiegames43 on February 14, 2018, 07:31:20 PM »
Sorry for the late reply. I have been quite busy with outside things, but sure. I am willing to do Historical Research as
 I have a lot of open time soon. I can also help with scenario design if you need but it isn't my strong suit.
 I can help with sound but I am learning art right now, so if I get the time I might be able to help with that.
 For sound, I have little to no skill in that part and I have yet to use any sound related software. I have started to watch WW2 Documentaries about WW2, just for fun in my spare time so I am already learning a lot about it. If you need to contact me personally, indiereviews6@gmail.com. I believe I have already talked to you before, so you should still have my email. :)
2
General Discussion / Re: World War 2 next?
« Last post by Kris on January 28, 2018, 11:52:09 PM »
Thanks! I'll bear that in mind. Currently I'm rebuilding the core engine and adding features and I'm not sure if I can delegate any of this work right now. Is there any other part of the production you might be interested in helping out with? For example, historical research, scenario design or art and sound?
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General Discussion / Re: World War 2 next?
« Last post by indiegames43 on January 26, 2018, 02:31:20 PM »
Ok, I am taking classes for Java but not XML right now. If you ever need a bit of extra help, I'll help as much as you need me to. I really wouldn't mind helping out.

Have a great day.
4
General Discussion / Re: World War 2 next?
« Last post by Kris on January 25, 2018, 07:57:35 PM »
I am toying with the idea of making free games with a few scenarios and then making DLC bundles later on to pay for it. I'm not sure if I'll do that yet.

I wrote the Pixel Soldiers games mainly in Java because that's the official language of Android, with a little XML. I'm not sure I need much help on the coding side of things right now, but thanks for the offer. :-)
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General Discussion / Re: World War 2 next?
« Last post by indiegames43 on January 23, 2018, 03:08:59 PM »
A good idea is something you mentioned previously. Making a free to play game with DLC is a great idea and it would definitely make it a much larger fun game to play. An idea could be to make bundles for some parts of the DLC as well? I think that it could work and seems like a good idea to get people to play it, and see if they like it and then purchase it. If you could, you could also make little demos that include maybe sandbox and you can use it a few times to see if you like it.

Another idea is to make a huge game (make this a project that you just do in the background of everything) and then after awhile make it cost more but include so much more than any other of the games. If you need a little bit of help, I am learning some forms of code and I wouldn't mind. A quick question, what form of code do you use to make your games? (Java, C++, etc.)
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General Discussion / Re: World War 2 next?
« Last post by Kris on January 21, 2018, 09:01:40 PM »
I think I know what you mean. Aircraft will need to be on a different layer so they can't hold up land units. What will probably happen is aircraft will stay off map, and can be called in by the player when ready.
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General Discussion / Re: World War 2 next?
« Last post by FreedomBun on January 21, 2018, 04:21:59 AM »
I heard somewhere that you had some trouble on air power. I was thinking of a layer type thing where you go to ground layer and air layer by pressing a button and it would take you in between two different layers? And to make things seem more realistic, instead of having the planes stay in one spot the whole time, you could make it so that after every turn, it would all go forward to simulate watching planes fly back and forth? You can command them to bomb a certain location once they fly over that location in the air layer? I don't know a better way to put this, probably because I'm on my phone right now. But if you want to hear more, you could certainly ask and I'll try my best to explain.
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I think what would make a fun game, is making a totally separate app and combining all of your current pixel soldier games into one. But make only sandbox, so for example, seeing a bunch of red coats running up the beach of Normandy against a bunch of MG 08.
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General Discussion / Re: World War 2 next?
« Last post by Kris on January 20, 2018, 11:22:36 PM »
Always happy to hear suggestions! :-)
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Requests and Feedback / Re: Potential Future Ideas for Games
« Last post by Kris on January 20, 2018, 11:21:30 PM »
Thanks for the ideas. I do want to explore other parts of history.
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